[
    {
        "arguments": {
            "axis": "z"
        },
        "description": "Make new scene",
        "muted": false,
        "name": "New Scene",
        "path": "common\\code_steps\\new_scene.py",
        "path_type": "relative"
    },
    {
        "arguments": {},
        "description": "Create global variables",
        "muted": false,
        "name": "Create Variables",
        "path": "code_steps\\create_variables.py",
        "path_type": "this template"
    },
    {
        "arguments": {
            "relative_path": "humanoid_rig\\data\\UE5_Biped.ma"
        },
        "description": "Load skeleton for humanoid",
        "muted": false,
        "name": "Import Template",
        "path": "common\\code_steps\\import_template.py",
        "path_type": "relative"
    },
    {
        "arguments": {},
        "description": "Cleanup joints and bake their rotations/scales",
        "muted": false,
        "name": "Cleanup Joints",
        "path": "common\\code_steps\\cleanup_joints.py",
        "path_type": "relative"
    },
    {
        "arguments": {},
        "description": "Import foot markers - feet size",
        "muted": false,
        "name": "Import Foot Placers",
        "path": "code_steps\\import_foot_placers.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Add toe end joints for footrigs",
        "muted": false,
        "name": "Add Toe Ends",
        "path": "code_steps\\add_toe_end_joints.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Build limb twister systems",
        "muted": false,
        "name": "Build Twisters",
        "path": "code_steps\\build_twisters.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Constraint IK joints for Unreal IK systems",
        "muted": false,
        "name": "Constraint IK Joints",
        "path": "code_steps\\constraint_ik_joints.py",
        "path_type": "this template"
    },
    {
        "arguments": {
            "root_skeletal_joint": "root"
        },
        "description": "Build global control for the rig",
        "muted": false,
        "name": "Build Global Ctrl",
        "path": "common\\code_steps\\make_global_control.py",
        "path_type": "relative"
    },
    {
        "arguments": {},
        "description": "Build IKFK spine module",
        "muted": false,
        "name": "Build IKFK Spine",
        "path": "code_steps\\build_spine_module.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Build neck and head module",
        "muted": false,
        "name": "Build Neck Head",
        "path": "code_steps\\build_neck_head.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Build ikfk limbs for the rig",
        "muted": false,
        "name": "Build IKFK Limbs",
        "path": "code_steps\\build_ikfk_limbs.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Build shoulder systems",
        "muted": false,
        "name": "Build Shoulders",
        "path": "code_steps\\build_shoulders_rig.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Build hips rig with cog and hip sway",
        "muted": false,
        "name": "Build Hips",
        "path": "code_steps\\build_hips_rig.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Builds hand and finger rigs",
        "muted": false,
        "name": "Build Hands",
        "path": "code_steps\\build_hand_rigs.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Builds foot rigs for both legs",
        "muted": false,
        "name": "Build Foot Rigs",
        "path": "code_steps\\build_foot_rigs.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Organize modules with global ctrl",
        "muted": false,
        "name": "Organize Modules",
        "path": "code_steps\\organize_modules.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Build space switching for the rig",
        "muted": false,
        "name": "Build Spaces",
        "path": "code_steps\\build_space_switching.py",
        "path_type": "this template"
    },
    {
        "arguments": {},
        "description": "Sets up T pose for the rig",
        "muted": false,
        "name": "Set TPose",
        "path": "code_steps\\set_up_tpose.py",
        "path_type": "this template"
    },
    {
        "arguments": {
            "relative_path": "humanoid_rig\\configs\\shapes\\Control_Shapes.ma"
        },
        "description": "Updates controls shapes",
        "muted": false,
        "name": "Update Shapes",
        "path": "common\\code_steps\\update_control_shapes.py",
        "path_type": "relative"
    },
    {
        "arguments": {
            "pivots_folder": "Foot_Pivots_Grp"
        },
        "description": "Cleanup rig and tidy up outliner",
        "muted": false,
        "name": "Cleanup Rig",
        "path": "common\\code_steps\\cleanup_rig.py",
        "path_type": "relative"
    }
]